More postprocessing effects, including a multipass shader effect for simulating the looks of a popular 1996 3d card.Brightness by blended quad, allowing overbrights to work in a window without the need for a fragment shader.Many changes to the flares code - sun flares, support for custom flare shaders, a lower quality flare option (huge framerate jump on oa_pvomit), additional lens reflection effects, configurable lens reflection types for dynamic lights, sun or map lights.Paletted texturing support, for the few older cards that support the paletted texture extensions (3dfx).Widescreen horizontal expansion support.Any trivial whitespace changes were left out.HEARTBEAT_FOR_MASTER name since the code says to leave it unless you have a This uses a different GAMENAME_FOR_MASTER than 0.8.8.
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